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nuhq



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PostSubject: Screenshots   Sun Sep 23, 2012 12:49 pm


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SloEdge
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PostSubject: Re: Screenshots   Sun Sep 23, 2012 8:16 pm

Nice cheers

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nuhq



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PostSubject: Re: Screenshots   Wed Sep 26, 2012 9:55 am

Added two screenshots of Scott @ Motegi with brakediscs glowing. Smile

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PostSubject: Re: Screenshots   Wed Sep 26, 2012 9:59 am

Nice pics... what effect you are using to blur surroundings ?

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PostSubject: Re: Screenshots   Wed Sep 26, 2012 10:05 am

SloEdge wrote:
Nice pics... what effect you are using to blur surroundings ?

The blur is from the sim itself. With ctrl+f12 you can get the advanced camera settings. I just set the camera aperture size to the smallest value (F/1) and play with manual focus so that the background is blurred.

Then I add some sharpening to the whole image with "Unsharpen mask"-filter in GIMP. I like to 'oversharpen' the image a bit even to a slightly nonrealistic look. In some images I might have overdone it a bit but atleast it adds a personal touch. Wink

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PostSubject: Re: Screenshots   Wed Sep 26, 2012 10:14 am

I know for F12 shortcut but never played with any other setting then position of the camera.

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PostSubject: Re: Screenshots   Wed Sep 26, 2012 10:16 am

If Iracing would allow more detailed textures for the cars it would enable to take really nice screenshots. Now when you take close-up shots you can see the pixels in the cartextures.

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PostSubject: Re: Screenshots   Wed Sep 26, 2012 10:18 am

DirectX 11 would solve the problem, but i'm not sure if we are going to get it this year.

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PostSubject: Re: Screenshots   Wed Sep 26, 2012 10:20 am

Does DX11 support scalable textures or is there some other feature which would help?

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PostSubject: Re: Screenshots   Wed Sep 26, 2012 10:25 am

It can process bigger textures + have some nice filters to softer the edges. But it will demand more powerfull PC for sure.

Sample :
http://www.overclock.net/t/597046/dx11-vs-dx10-vs-dx-9-pics

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PostSubject: Re: Screenshots   Wed Sep 26, 2012 10:28 am

And video what DX11 could do :


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PostSubject: Re: Screenshots   Wed Sep 26, 2012 10:31 am

Ok. Sounds nice. Smile

But I believe that just by using cartextures twice the size they are now (I think they are 1024x1024 now) the closeups would look great. Even with current DX version.

Its just speculation though and it might have an big effect to FPS.

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PostSubject: Re: Screenshots   Wed Sep 26, 2012 10:35 am

Maybe larger car textures would solve the problem but i think is DX limitation to 1024x1024. DX11 will have big effect on FPS but iRacing announced they will support new and old DX version.

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PostSubject: Re: Screenshots   Wed Sep 26, 2012 10:41 am

Ah ok if they already are using max resolution textures then my idea is no good. =)

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PostSubject: Re: Screenshots   Wed Sep 26, 2012 10:44 am

BTW, I have a feeling that Cyril is going to be the paparazzi's next target. Wink

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PostSubject: Re: Screenshots   Wed Sep 26, 2012 11:00 am

Hehe, hide Cyrill, hide Very Happy

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PostSubject: Re: Screenshots   Thu Sep 27, 2012 9:53 am

Seems I was right, there are now two screenshots of Cyril!

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